COD Mobile Season 10 brings major balance changes, including a Static-HV nerf and buffs to the CBR4, MSMC and Kilo 141. Discover all the weapon updates and gameplay adjustments.
Call of Duty: Mobile Season 10 has introduced a substantial round of weapon balance changes as part of the game's 7th Anniversary update. Several submachine guns have received buffs, including the CBR4, MSMC, Pharo and PPSh-41, while the Static-HV has been hit with reductions to both damage and range.
The update, which launched on November 11 at 4 PM PT, also brings changes to assault rifles, shotguns, Operator Skills, Scorestreaks and the Kinetic Station Battle Royale class.
The Static-HV is the only weapon explicitly listed under the nerf category in the Season 10 balance notes.
Its damage and effective range have both been reduced, affecting two important characteristics of the weapon. Players who relied on the Static-HV for engagements beyond close quarters should pay particular attention to how the changes affect their usual fights.
Meanwhile, several competing SMGs have been strengthened:
PPSh-41: Reduced hipfire recoil and improved minimum hipfire spread. The spread adjustment applies specifically to Multiplayer.
Striker 45: Its .45 Hollow Point 12-Round Mag receives a higher headshot damage multiplier and a shorter burst-fire interval.
The CBR4 and MSMC are particularly interesting because their improvements affect both damage output and effective engagement distance. The Pharo and Striker 45, by contrast, receive changes focused on their burst-fire performance.
These adjustments give players several reasons to revisit older SMG loadouts, although the patch notes alone do not establish which weapon will deliver the fastest time-to-kill or become the strongest competitive option.
Assault rifles, shotguns and the Bruen MK9 also receive improvements
The Season 10 update extends its buffs across several other weapon categories.
Kilo 141
The Kilo 141 receives an increase to its second damage range and reduced flinch when taking incoming fire. The range improvement affects how far the weapon maintains its second damage profile, while the flinch reduction should make it easier to maintain aim when being shot.
EM2
The EM2 benefits from increased damage and higher base bullet velocity. These adjustments address both its damage profile and projectile travel speed.
LAG 53
The LAG 53 receives higher base bullet velocity alongside several attachment adjustments:
18.0" Ultralight: Increased ADS time and ADS movement speed.
Melee Stock: Increased sprint-to-fire delay.
No Stock: Improved movement speed attribute.
Not every attachment change is necessarily beneficial. Players should review their existing configurations, particularly when prioritising fast weapon handling.
Bruen MK9
The Bruen MK9 receives an increased chest damage multiplier, making upper-body hit placement more relevant to its damage performance.
Argus
The Argus benefits from an increased pellet count, while its Outlaw Barrel no longer carries a movement-speed penalty.
Shorty
The Shorty receives increased damage range and reduced hipfire spread, improving two important aspects of its close-range performance.
DR-MK2
The official patch notes also list a weapon identified as the DR-MK2, with increased damage and higher chest and abdomen damage multipliers. This is the designation used in the published notes.
Multiplayer Operator Skills and Scorestreaks adjusted
The weapon changes are accompanied by several updates to Multiplayer abilities and Scorestreaks.
Four receive improvements:
Claw: Increased effective range.
Purifier: Increased duration.
SAM Turret: Reduced score requirement for activation.
Swarm: Reduced score requirement for activation.
Lower activation requirements make the SAM Turret and Swarm accessible with fewer accumulated points, potentially changing how frequently they appear during Multiplayer matches.
The update also introduces two notable nerfs:
K9 Unit: Reduced tracking movement speed.
Wheelson-HS: Increased activation score requirement and longer firing interval.
The K9 Unit adjustment directly affects how quickly it can pursue targets, while the Wheelson-HS becomes more expensive to activate and fires less frequently.
Together, these changes affect equipment and abilities commonly used to pressure opponents and control areas of the map.
Grav and .50 GS receive targeted adjustments
Not every weapon included in the patch notes receives a straightforward buff or nerf.
The Grav undergoes changes to its base damage ranges and several attachments.
Its Suppressor receives revised vertical and horizontal recoil characteristics and range adjustments, while its bullet-velocity penalty is removed.
The Task Force Barrel no longer applies a magazine-capacity penalty, although its firing-interval penalty has been increased. The Cavalry Lancer Barrel also receives a reduction to its vehicle-damage bonus.
Because these changes affect different attributes, existing Grav builds may need to be reconsidered rather than simply treated as stronger or weaker.
The .50 GS receives adjustments focused on visual clarity during aiming and firing.
With the new Reduced Camera Shake option enabled, camera movement during ADS firing is slightly reduced. Visual obstruction during sustained ADS firing has also been improved.
Kinetic Station changes how it restores armor in Battle Royale
One of the more significant non-weapon adjustments concerns Kinetic Station, a Battle Royale class ability.
The update makes three changes:
Removes the additional Kinetic Shield effect.
Introduces continuous armor regeneration.
Adjusts the ability's recharge speed.
The replacement of the additional shield effect with continuous armor regeneration changes the way Kinetic Station provides defensive support.
For Battle Royale players, understanding this revised functionality is especially relevant with Verdansk joining Call of Duty: Mobile in Season 10.
What should players reconsider after the Season 10 patch?
The changes give players several specific areas to reassess without requiring an immediate overhaul of every loadout.
For close-range Multiplayer, the CBR4 and MSMC are worth revisiting because both have received damage and range improvements. The Pharo and Striker 45 also warrant attention from players comfortable with burst-fire weapons.
Static-HV users should account for its reduced damage and range, particularly when fighting at distances where its previous damage profile may no longer apply.
For assault-rifle users, the Kilo 141, EM2 and LAG 53 have received improvements worth examining, while Grav players should review their attachment combinations before continuing with older setups.
In Battle Royale, the Kinetic Station rework is especially important because it changes the ability's defensive function rather than merely adjusting a numerical statistic.
The official patch notes confirm the direction of these changes, but they do not establish a definitive Season 10 weapon ranking. Exact TTK comparisons and competitive rankings require current, weapon-specific performance data.
The most useful next step for players is to evaluate how the documented adjustments affect their preferred weapons, attachments and game modes rather than assuming that every buff creates a new meta weapon.
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